Probability Calculator

Decimal between 0 and 1.

Decimal between 0 and 1.

Assumes A and B are independent.
Two-event probabilities
QuantityDecimalPercent
P(A)
0.550.00%
P(B)
0.440.00%
P(A')
1 − P(A)
0.550.00%
P(B')
1 − P(B)
0.660.00%
P(A∩B)
P(A) × P(B)
0.220.00%
P(A∪B)
P(A) + P(B) − P(A∩B)
0.770.00%
P(A△B)
P(A∪B) − P(A∩B)
0.550.00%
P(neither)
1 − P(A∪B)
0.330.00%
A only
P(A) − P(A∩B)
0.330.00%
B only
P(B) − P(A∩B)
0.220.00%

Type the probabilities you know. Get the ones you need. No stats package, no spreadsheet detour. Pick a mode — two events, solver, repeated trials, or normal curve — fill in the inputs, and the table fills itself in. Math runs in the browser; nothing is sent anywhere.

Built by Bob Article by Lace QA by Ben Shipped

How to use

  1. 1

    Pick the mode that matches the question. Two events for AND/OR/XOR/neither between two independent events. Solver to fill the whole table from any two known values. Repeated events for 'happens at least once in N tries'. Normal curve for the area under a bell curve between two bounds.

  2. 2

    Type probabilities as decimals between 0 and 1. P(coin lands heads) = 0.5; P(rolling a six) = 1/6 ≈ 0.1667. Independence is assumed — the calculator notes that above the result.

  3. 3

    For repeated events, enter the per-trial probability and the number of trials. Zero trials returns exact-all = 1 and at-least-once = 0, which is correct (an event that has no chance to happen, never happens).

  4. 4

    For the normal curve, type 'Infinity' or '-Infinity' into either bound for an open tail. Standard z-table values (μ=0, σ=1, left=-1, right=1 → 0.68269) reproduce the 68-95-99.7 rule exactly.

  5. 5

    Copy any result table to clipboard with the Copy button. Plain text with labels, decimals, and percents — paste it into a doc, an email, or your problem set.

Frequently asked questions

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What is probability?

Probability is the math of chance. It tells you how likely an event is to happen, from 0 to 1. A probability of 0 means the event cannot happen. A probability of 1 means it always happens. A probability of 0.5 means a coin-flip kind of situation: half the time, give or take the usual chaos of real life. The idea is old, but the modern version grew out of gambling questions in the 1600s. People wanted to know whether a bet was fair. Mathematicians did the useful thing and turned the argument into numbers.

Today, probability shows up everywhere: A/B tests, weather forecasts, medical screening, quality control, lottery odds, sports models, classroom statistics, and the small daily question of “what are the chances?” A probability calculator should answer that question without making you rent a dashboard. Most Big Software patterns turn simple math into a login, a trial, or a per-seat report builder. This tool stays smaller: enter the numbers, get the chance, leave with your dignity intact.

How to use the Probability Calculator

The Probability Calculator has four modes because “probability” can mean a few different jobs. Pick the mode that matches your question first. The calculator uses decimals from 0 to 1, so 40% becomes 0.40 and 2% becomes 0.02.

  1. Choose Two events when you know P(A) and P(B) for independent events.
  2. Choose Solver when you know any two values, such as P(A') and P(A∩B), and want the rest of the table.
  3. Choose Repeated events when the same event gets several independent tries, like a 2% chance repeated 50 times.
  4. Choose Normal curve when you know the mean, standard deviation, and a range, and you want the area under the bell curve.
  5. Enter probabilities as decimals. Use 0.25, not 25, for 25%.
  6. Read the result table. The tool shows complements, intersections, unions, repeated-event odds, or normal-curve areas depending on the mode.

If you are moving between percent and decimal form, the percentage calculator is a handy sidekick. Probability loves decimals. Humans, for reasons known only to lunch menus and sales signs, love percentages.

The formula behind probability calculations

The core formulas depend on the question. For two independent events, the big idea is that “and” multiplies and “or” combines without double-counting the overlap.

For independent events: P(A∩B) = P(A) × P(B). P(A∪B) = P(A) + P(B) − P(A∩B).

Here is a worked example. Suppose event A has a 40% chance and event B has a 25% chance. Enter P(A) = 0.40 and P(B) = 0.25. The intersection is 0.40 × 0.25 = 0.10, so both events happen 10% of the time. The union is 0.40 + 0.25 − 0.10 = 0.55, so at least one of the two events happens 55% of the time. Neither event happens 1 − 0.55 = 0.45, or 45% of the time.

Repeated events use a different shortcut. If one trial has probability p, then the chance it never happens in n independent trials is (1 − p)n. The chance it happens at least once is the complement:

P(at least once) = 1 − (1 − p)n

For a 2% chance repeated 50 times, the chance of at least one hit is 1 − 0.9850 = 0.63583. That is about 63.583%. Tiny odds get less tiny when they keep getting chances. That is why “only 2%” is not always the soothing sentence people think it is.

Normal-curve mode uses the normal cumulative distribution function. If the mean is 0, the standard deviation is 1, and the range is −1 to 1, the area between those bounds is 0.68269. That matches the familiar rule: about 68% of a normal distribution sits within 1 standard deviation of the mean.

Common probability results

The same few probability patterns come up again and again. The labels look academic, but the ideas are ordinary. “A and B” means both events happen. “A or B” means at least one happens. “Neither” means the calendar stays boring.

QuestionFormulaExample with P(A)=0.40, P(B)=0.25
A does not happen1 − P(A)0.60
B does not happen1 − P(B)0.75
A and B both happenP(A) × P(B)0.10
A or B happensP(A) + P(B) − P(A∩B)0.55
Neither happens1 − P(A∪B)0.45
A happens, B does notP(A) − P(A∩B)0.30
B happens, A does notP(B) − P(A∩B)0.15

Notice the overlap. If you add P(A) and P(B), you get 0.65. But the union is 0.55 because the 0.10 where both happen got counted twice. Subtracting the intersection fixes the double count.

The repeated-event pattern also deserves a reference table. It is the one that surprises people most.

Per-try chanceNumber of triesChance at least once
1%109.562%
1%10063.397%
2%5063.583%
5%2064.151%
10%1065.132%

The pattern is clear: repetition changes the story. One low-probability event can stay rare. Dozens of independent tries can make “at least once” feel almost expected.

Edge cases and limitations

The Probability Calculator assumes independence for its two-event and repeated-event modes. That means one event does not change the chance of the other. Coin flips are the classic example. Drawing cards from a deck without replacement is not independent, because the first card changes what remains in the deck. Same with many real-world events. Rain in the morning and rain in the afternoon are related. One broken machine in a factory may raise the chance another one fails if they share the same cause.

Use 0 and 1 carefully. A probability of 0 says impossible, not unlikely. A probability of 1 says guaranteed, not “pretty sure.” The tool accepts both because the math does, but real life is rarely that clean. Suspiciously round probabilities often mean somebody guessed.

Normal-curve mode needs a positive standard deviation. A standard deviation of 0 means there is no spread, so there is no bell curve to measure. The calculator also expects the left bound to be smaller than the right bound. If a result looks backwards, check those two fields first.

For medical, legal, financial, or safety decisions, treat the result as math support, not a final authority. Probability can sharpen a decision. It cannot make the decision for you. Annoying, but true.

Related calculations

Probability often sits beside counting, testing, and statistical tables. If order does not matter, use the combination calculator to count “n choose k” outcomes. If order does matter, the permutation calculator handles arrangements instead. Those two are the quiet machinery behind many probability problems.

For statistics work, the z-score calculator turns raw values into standard deviations from the mean, and the p-value calculator helps with hypothesis-test questions. If your probability question came from a lottery ticket, the Powerball odds calculator shows the prize-tier math without pretending the ticket has feelings.

This is the Microapp bet: one focused tool for the one thing you need. No paywalled basics. No per-seat pricing for a calculator. No AI bundled inside a contract when plain math already does the job. No free-trial industrial complex asking for a credit card before it lets you multiply two decimals.

Frequently asked questions

What does a probability calculator do?

A probability calculator turns probability inputs into useful results: complements, intersections, unions, repeated-event odds, and normal-curve areas. The Probability Calculator also includes a solver mode, which fills in the independent-events table when you know two compatible values.

How do I enter percentages?

Enter percentages as decimals. Use 0.40 for 40%, 0.025 for 2.5%, and 1 for 100%. If you enter 40, the calculator reads that as forty, not forty percent, and probability values must stay between 0 and 1.

What is the probability of two events happening?

For independent events, multiply the two probabilities. If P(A) = 0.40 and P(B) = 0.25, then P(A∩B) = 0.10. That means both events happen 10% of the time.

What is the difference between “and” and “or” in probability?

“And” means both events happen, so independent probabilities multiply. “Or” means at least one event happens, so you add the probabilities and subtract the overlap. For independent events, P(A∪B) = P(A) + P(B) − P(A∩B).

Why does “at least once” get so high after repeated tries?

Because the easier path is usually calculating the opposite: the event never happens. A 2% chance missed 50 times is 0.9850, which is 0.36417. So the chance of at least one hit is 1 − 0.36417 = 0.63583.

Does the calculator handle dependent events?

Not directly. The two-event and repeated-event modes assume independent events. For dependent events, you need conditional probability, where the chance of B can change after A happens.

Is the normal distribution result the same as a z table?

Yes, it answers the same kind of question. Normal-curve mode calculates areas under a normal distribution using the mean, standard deviation, and bounds you enter. It can act like a z table calculator when the mean is 0 and the standard deviation is 1.